Topple is a straightforward falling-block puzzle game, not a novel mechanic — the brief asked for feel over invention. Pieces animate on placement and on line clears, with combo feedback layered on top, and controls are built for touch and swipe rather than emulating a physical d-pad on a mobile screen. Difficulty scales up as the score climbs rather than staying flat for the whole session. A global leaderboard tracks the top scores across every player who has ever submitted a run, and each player's own personal best is tracked alongside it — so there are effectively two competitions running at once: against the whole field, and against your own last attempt.
The prompt
A Tetris-like video game. Mobile first, simple yet delightful interface, amazing UX and UI. Great animation effects, smooth controls. A global leaderboard.
What it does
- Tetris-style falling block gameplay with touch and swipe controls optimized for mobile
- Smooth piece animations, line-clear effects, and combo visual feedback
- Progressive difficulty scaling as score and level increase
- Global leaderboard displaying top scores with player rankings
- Score submission and personal best tracking per player
Built in 11 minutes, prompt to live deploy.
